struct _PROCESSOR_POWER_STATE// Size=0x1c8
{
    struct _PPM_IDLE_STATES * IdleStates;// Offset=0x0 Size=0x8
    struct _PROC_IDLE_ACCOUNTING * IdleAccounting;// Offset=0x8 Size=0x8
    struct _PLATFORM_IDLE_ACCOUNTING * PlatformIdleAccounting;// Offset=0x10 Size=0x8
    unsigned long long IdleTimeLast;// Offset=0x18 Size=0x8
    unsigned long long IdleTimeTotal;// Offset=0x20 Size=0x8
    unsigned long long IdleTimeEntry;// Offset=0x28 Size=0x8
    unsigned long long Reserved;// Offset=0x30 Size=0x8
    struct _PROC_IDLE_POLICY IdlePolicy;// Offset=0x38 Size=0x5
    union _PPM_IDLE_SYNCHRONIZATION_STATE Synchronization;// Offset=0x40 Size=0x4
    struct _PROC_FEEDBACK PerfFeedback;// Offset=0x48 Size=0x70
    enum _PROC_HYPERVISOR_STATE Hypervisor;// Offset=0xb8 Size=0x4
    unsigned long LastSysTime;// Offset=0xbc Size=0x4
    unsigned long long WmiDispatchPtr;// Offset=0xc0 Size=0x8
    long WmiInterfaceEnabled;// Offset=0xc8 Size=0x4
    struct _PPM_FFH_THROTTLE_STATE_INFO FFHThrottleStateInfo;// Offset=0xd0 Size=0x20
    struct _KDPC PerfActionDpc;// Offset=0xf0 Size=0x40
    long PerfActionMask;// Offset=0x130 Size=0x4
    struct _PROC_IDLE_SNAP HvIdleCheck;// Offset=0x138 Size=0x10
    struct _PROC_PERF_SNAP PerfCheck;// Offset=0x148 Size=0x40
    struct _PROC_PERF_DOMAIN * Domain;// Offset=0x188 Size=0x8
    struct _PROC_PERF_CONSTRAINT * PerfConstraint;// Offset=0x190 Size=0x8
    struct _PPM_CONCURRENCY_ACCOUNTING * Concurrency;// Offset=0x198 Size=0x8
    struct _PROC_PERF_LOAD * Load;// Offset=0x1a0 Size=0x8
    struct _PROC_PERF_HISTORY * PerfHistory;// Offset=0x1a8 Size=0x8
    unsigned char GuaranteedPerformancePercent;// Offset=0x1b0 Size=0x1
    unsigned char HvTargetState;// Offset=0x1b1 Size=0x1
    unsigned char Parked;// Offset=0x1b2 Size=0x1
    unsigned char OverUtilized;// Offset=0x1b3 Size=0x1
    unsigned long LatestPerformancePercent;// Offset=0x1b4 Size=0x4
    unsigned long AveragePerformancePercent;// Offset=0x1b8 Size=0x4
    unsigned long LatestAffinitizedPercent;// Offset=0x1bc Size=0x4
    unsigned long Utility;// Offset=0x1c0 Size=0x4
    unsigned long AffinitizedUtility;// Offset=0x1c4 Size=0x4
};